Blog
Notes from the workbench — and beyond it.
Work: how things on this site and in client work were built. Personal: everything else that shapes the work.
- 2026-10From Blender to browser without losing the lookWorkComing soon
Planned post — baking, glTF compression and the material settings that survive the trip.
- 2026-10What makes a 3D configurator actually sellWorkComing soon
Planned post — variant logic, load times and the small UI details that move conversion.
- 2026-11Porting GLSL effects to WebGPU and TSLWorkComing soon
Planned post — notes from moving this site's shaders to TSL.